Senior DevOps Engineer
Senior DevOps Engineer & Cloud Architect
I build and scale resilient, secure, and cost-effective infrastructures on the cloud. Passionate about IaC, Kubernetes, and Automation.
Core Technologies
Terraform
Kubernetes
Helm
Docker
CI/CD (GitHub Actions, Jenkins)
AWS
GCP
Azure
Prometheus
Grafana
Python
TypeScript
Javascript
Featured Projects
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Multi-Cloud Kubernetes Platform
A production-ready Kubernetes setup on AWS and GCP using Terraform for infrastructure and Helm for application deployment. Features include centralized logging, monitoring with Prometheus, and automated TLS.
Kubernetes
Terraform
Helm
AWS
GCP
Prometheus

Go-based Terratest Framework
Developed a comprehensive testing suite for Terraform modules using Terratest in Go. This framework enables automated validation of infrastructure changes, integrated into a CI/CD pipeline.
Go
Terratest
Terraform
CI/CD
Testing
Career Journey
2025 - Present
Tech Lead
Liv4 S.R.L.
As a Tech Lead in a fast-paced startup environment, I'm responsible for shaping the technical direction and building a scalable, secure, and efficient cloud ecosystem. Within a small and highly dynamic team, I combine hands-on engineering with architectural leadership to establish modern best practices across the entire software lifecycle.
Key responsibilities include:
- Designing and implementing cloud architectures and Infrastructure as Code (IaC) standards to ensure consistency and scalability.
- Building and maintaining CI/CD pipelines that enable automated testing, reliable releases, and faster delivery cycles.
- Defining best practices for containerization, monitoring, observability, and performance optimization.
- Embedding security design and compliance into every stage of development and deployment.
- Partnering closely with developers to enhance release velocity, system reliability, and developer experience.
- Continuously evaluating and adopting new technologies to drive scalability, maintainability, and operational excellence.
This role bridges strategy and execution — fostering a DevOps culture that values automation, collaboration, and continuous improvement while staying deeply involved in day-to-day implementation.
AWS
GCP
AI
CI/CD
DevSecOps
GitOps
Agile
System Administration
Cloud Architecture
Infrastructure as Code
Containerization
Monitoring
Observability
Performance Optimization
Security
Collaboration
Continuous Improvement
2023 - 2025
DevOps Engineer
CRIF S.P.A.
Worked as a member of the infrastructure and DevOps team in a large enterprise environment, focusing on automation, scalability, and reliability. During my three years in this role, I developed expertise across the full cloud-native stack and contributed to significant improvements in deployment velocity and system stability.
Key responsibilities and skills developed:
- Helped engineer and maintain CI/CD pipelines, including integration of security best practices (DevSecOps) and GitOps workflows.
- Specialized in containerization, deploying and managing scalable applications using Kubernetes and OpenShift.
- Assisted in managing multi-cloud environments (AWS, Microsoft Azure), provisioning and automating infrastructure with Infrastructure as Code (IaC).
- Contributed to cloud migration strategies for legacy systems and applications.
- Collaborated within Agile methodologies to help enhance team productivity and streamline development processes.
- Participated in system administration tasks to help ensure high availability and performance of critical systems.
Terraform
AWS
Microsoft Azure
Docker
Python
Kubernetes
OpenShift
IaC
DevSecOps
GitOps
Agile
System Administration
2021
Jr. Game Developer
Agencia Portal 14
Successfully developed and delivered a Minimum Viable Product (MVP) for an Android game using the Unity Engine.
・Programmed core game mechanics, player controls, and system logic using C#.
・Designed, created, and implemented 2D animations for characters and in-game assets.
・Developed the User Interface (UI) and contributed to the User Experience (UX) design to create an intuitive and engaging player experience.
・Actively participated in the full game development lifecycle, from initial concept to the final build.
Unity
C#
2D Animations
UI/UX Design
Game Development
Latest Articles
Read all articlesDesigning a Cost-Effective RAG ETL Flow on AWS
Published on September 15, 2024
Architecture, hands-on scenarios, cost optimisations, and scalability patterns for Retrieval-Augmented Generation ETL pipelines.
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Infrastructure as Code in Practice: Benefits, Trade-offs, and Tooling
Published on August 30, 2024
A senior-level walkthrough of IaC fundamentals, case studies, and how Terraform, CloudFormation, and Pulumi fit different DevOps teams.
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Let's work together
I'm always open to discussing new projects, creative ideas, or opportunities to be part of an ambitious vision. Feel free to reach out.